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Stephen Murray

Principal Engineer · Boston, Massachusetts

Distributed systems and AI tools.

Selected work

All projects
leyline workbench with a project session list, an agent transcript, tool output, and a prompt composer.

leyline

AI workspace

A local workspace for pi coding-agent sessions, with live transcripts, model controls, and an embedded terminal.

elune overview with sample trace activity, model costs, latency, token counts, and model usage.

elune

Agent observability

Inspect agent traces, model costs, tool calls, sessions, and scores locally. Built with Vue 3, Go, and SQLite.

More projects

Tools, contributions, and a few games.

Background

I started learning to program by making mods for Quake 2 and Unreal Tournament.

I kept learning while touring the world as a drummer in hardcore punk bands. I built software to manage life on tour, including band websites, tour logistics, and merch sales. Each project built on the last and eventually led me into professional software development.

Outside work, it's video games, tabletop gaming, tattoos, even more programming, and dogs. Forever a hardcore/punk/emo kid.

20+ years in software.

VP Engineering and Cofounder at Starry Internet. Previously Aereo, DailyFeats, and Simply Interactive.

Read my full resume